Fight as your favourite scientist. Too bad it’s not in English yet. There’s a mobile app planned as well it seems.
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Tag: Games
Street Fighting Scientists
Just look at those moves
Pixel Art animations made for a newsgame called Science Kombat for Superinteressante magazine. There are 8 playable cientist plus one final boss. Each character has 6 basic attacks and 2 special attacks. The idea of the game is to make a link between the “powers” of each character and his or her discoveries and inventions.
Source: Science Kombat
3DNes Emulator – Beta Release – YouTube
NES games turned to 3D and all playable in a browser.
Lifeline
A simple yet engaging game for the mobile world. Imagine you’re communicating with a person stranded in a remote location and guiding them along. Your inputs could easily be a matter of life and death at that.
In terms of game mechanics, it is a very simple game since it’s just plain text with A-B choice making. The real novelty is in the game pacing as the communication happens in real time, so you’ll be playing it over the course of a few days.
The game’s currently on sale on both the App Store (just ₹10 in India) and Play Store, so go get it and enjoy a round of innovative story telling.
Free to Play Game Monetization Tricks
There is a method to the in-game purchase price structuring.
Gamasutra: Ramin Shokrizade’s Blog – The Top F2P Monetization Tricks.
World’s largest game of Pong
QBASIC Game on Steam
A game written in QBASIC, and no it’s nowhere like Gorilla or Nibbles. Just a 12000 line .BAS file.
RPG in Excel
Now, that’s a really powerful Excel macro
via
You can now play the full version of Arena.Xlsm!
Official Mirror: Arena.Xlsm hosted on itch.io
Download version 1.3 directly here: Arena.Xlsm
Key Features
- Random enemies: Over 2000 possible enemies with different AI abilities.
- Random items: 39 item modifiers result in over 1000 possible item combinations and attributes.
- An interesting story with 4 different endings depending on how the player has played the game.
- 8 boss encounters, each with their own tactics.
- 12 pre-programmed arenas followed by procedurally generated maps. Each play-through has its own challenges.
- 31 Spells. There are many different strategies for success.
- 20 Unique items. Unique items have special properties and can only drop from specific enemies.
- 100 Achievements.
- This is all in a Microsoft Excel workbook.
You can also access the official Arena.Xlsm wiki here: http://arenaxlsm.wikia.com/
The Arena.Xlsm photo gallery is here: http://carywalkin.wordpress.com/2013/03/24/arena-xlsm-gallery/
FAQ
What are the system requirements for this game?
Arena.Xlsm has been tested to work…
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Jedi Outcast and Jedi Academy go open source
Something good from the LucasArts closure.
After LucasArts closure, Jedi Outcast and Jedi Academy go open source | Ars Technica
Percy Jackson and the Olympians, the tech discontinuity & more
Have you found it odd that the first book (The Lightning Thief) in the Percy Jackson and the Olympians series is bereft of cell phone references? I certainly did, and found a likely explanation in the series’ wikipedia page – the book was written in the mid 1990s (Rick Riordan completed the manuscript in 1994), but published only in 2005. Those were the days when cell phones were a lot less commonplace, and kids certainly did not carry them around. In fact, it was probably not that common among adults either. However, the remaining books more than make up for this technology gap (and even offer a post facto explanation for demi-gods not carrying cell phones).
Coming to the series itself, Percy Jackson and the Olympians was one of the first series that I have read from start to end after the Harry Potter series ended. Incidentally, I also happened to buy all of the books from the Kindle Store and read it across 3-4 devices (on my Samsung Galaxy S & iPod Touch using the Kindle Apps, and my laptop using Amazon’s Cloud Reader – the furthest read location sync is really handy). This was one of the rare times that I also happened to watch the movie before reading the book (unlike Harry Potter, LOTR etc.). I did like the movie when I saw it – quite entertaining with a bunch of special effects.
However, after reading the book and the entire series, the differences stand out and makes me wonder if they even intend to make movies from the remaining books. And the differences run far deeper than Percy’s pen-sword being a click type vs. a capped one. They’ll really need to rewrite the entire series if they want to bring out sequels, particularly because the main characters are a lot older (already look to be past their 16th birthdays), there’s no Oracle to give out prophecies and the key antagonist – Kronos – is not featured in any way (the latter two could be retrofitted I suppose). I also wonder how Percy is going to take the dip in River Styx when Charon seems to be ferrying people across thin air. The movie however went all out on the tech front with Percy using an iPod Touch as a mirror to defeat Medusa.
Getting back to the books, there’s another bit that seemed a bit forced and that was the reference to 9/11 and Ground Zero in the later parts (Annabeth’s dream of building a structure on Ground Zero) while it doesn’t come up in the Lightning Thief. This is another piece that gives away the fact that the first part was completed much before the others, and might have even had a reference to the Twin Towers in it which was subsequently edited out.
All said and done, the series did make me interested in Greek mythology and had me return to playing Titan Quest (Steam had a sale which coincided with my book reading, and I got Titan Quest & its expansion for $5) and long for Age of Mythology. Now, if only there were some Percy Jackson mods for these games…